Virtual Reality Laboratory (VR-Lab)

VR-Lab

 

 

 

 

Virtual Reality Laboratory (VR-Lab)

Virtual Reality Lab (VR-Lab)

Computer Games as a Tool in Public Participation Processes in Spatial Planning

Computer Games as a Tool in Public Participation Processes in Spatial Planning

City-building computer games sparked the interest of urban planning master students Andreas Bjørne Jacobsen & Martin Reigstad. They submitted and well defended in June 2020 a master study thesis in the topic of gamification in urban planning at NMBU.

Traditional architecture gives better sense of well-being than contemporary glass and steel buildings

Traditional architecture gives better sense of well-being than contemporary glass and steel buildings

This is the finding of a recent study where researchers have used the latest in virtual reality technology (VR).

New publication with Kostas Mouratidis in the journal: Cities

New publication with Kostas Mouratidis in the journal: Cities

New publication of a research collaboration with Department of Urban and Regional Planning researcher Kostas Mouratidis is now out in the journal Cities with the title " Contemporary versus traditional styles in architecture and public space: A virtual reality study with 360-degree videos”. The study has two innovative aspects: (1) it is the first study internationally (and the first in Norway) to compare aesthetic evaluations of contemporary versus traditional architecture, (2) it uses a new research method based on Virtual Reality technology and 360-degree videos. 

Developing VR solutions for Olav Vs gate in Oslo

Developing VR solutions for Olav Vs gate in Oslo

In collaboration with VR-Lab at NMBU and COWI, Knut Andreas Øyvang has been implementing VR technology in the design process in order visualize possible solutions at Olav Vs gate in Oslo.

NMBU's VR-Lab and UC Berkeley in a new publication

NMBU's VR-Lab and UC Berkeley in a new publication

A new publication by NMBU colleague Deni Ruggeri and UC Berkeley showing how Virtual Reality technlogy and VR-Lab facility at NMBU has been utilized to study livability in urban environment.

Documentation of underwater cultural heritage

Documentation of underwater cultural heritage

A seed project proposal in collaboration with marine ecologist prof. Ian Bryceson is accepted. The project aims at developing and testing 3D digital solution for supporting the wide public in acquiring knowledge about underwater cultural heritage in Tanzania. 

The Virtual Reality Lab

(VR-Lab) at NMBU is a facility that provides new possibilities for modeling, reconstructing, visualizing, and communicating knowledge.

Virtual Reality Lab at NMBU is used in following fields:

  • Research and development
  • Education
  • Architectural design and landscape planning
  • Public participation
  • Art: the creation of artistic applications
  • Reconstruction and digital heritage
  • Testing of 3D visualization technolgies
  • Utilization of 3D digital solution for museums
  • Applications for tourism and accessibility